Role: Solo Dev | Duration: 6 weeks
Skills: UE5 | Blueprint | System Design | UI/UX design | Level design | Puzzle Design
Light in the Darkness is a short atmospheric horror game in which a child lost in a dark forest must collect light while being pursued by a menacing figure. Created as my final year project
Development focus
- Level Design: Environment design, Map layout, Player pathing
- Mechanics: Collection mechanics, Chase and run dynamic, Enemy behavior with extensive blueprint use
- User Interface (UI): Design and integration of in-game UI elements for seamless player interaction.
- Assets: Adapting 3rd party models, creating extra models, cut-scenes & animations
Light in the Darkness
Role: Solo Dev | Duration: 6 weeks
Skills: UE5 | System Design | UI/UX design |
Light in the Darkness is a short atmospheric horror game in which a child lost in a dark forest must collect light while being pursued by a menacing figure. Created as my final year project
Create Your Own Website With Webador