Staffsverse - Overview

Genre: Open world sandbox | Gameplay: Multi-player and exploration | Setting: University campus Fortnite level

Role: UI & Puzzle Designer | Team: 7 | Duration: 6 weeks | Professional work

Skills: UEFN | UI design | Puzzle/Quest Design

Developed during my placement, this project is a promotional level in Fortnite designed for current and prospective Staffordshire University students. As the designer, I focused on enhancing interactivity to increase player engagement. Players can explore all three university campuses through a quest that requires retrieving an item from each location.

Responsibilities:

  • Quests & UI: Creating engaging quests to promote campus exploration
  • Puzzle design: Implementing puzzles to enhance player interaction
  • Industry experience: Implementing designs based on client requests

Quest Design and Puzzles

Main Quest:

  • Objective: Reactivate a bot by collecting three batteries.
  • Steps:
    1. The bot asks for help in finding three batteries.
    2. Batteries are obtained by completing marked quests on the map.
    3. Reactivate the bot to receive a university hat.

Car Jam Puzzle:

  • Location: Stoke campus student village.
  • Objective: Free the red car by moving other cars.
  • Mechanics: Push cars by jumping on them; receive a battery upon completion.

Component Placement Puzzle:

  • Location: Stafford medical campus.
  • Objective: Help a bot by placing its body components correctly.
  • Mechanics: Correct placement resets the puzzle; receive a battery upon success.

Plat-former Puzzle:

  • Location: London campus.
  • Objective: Rescue a bot stuck on a ledge.
  • Mechanics: Navigate moving balconies to reach the bot; receive a battery upon rescue.

Reflection notes

Tasked with adding interatability to the virtual campus, I  reated a simple mission that required players to solve 3 simple puzzles across all 3 sections of the university. This would have players go to all 3 campuses to complete the mission, ensuring players would explore the entire Staffsverse island.

Additionally, I made the base UI design and system that would later be used throught the map in other areas.

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